local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133003023
L1_1 = {}
L2_1 = {}
L2_1.config_id = 347
L2_1.monster_id = 21010601
L3_1 = {}
L3_1.x = 2470.655
L3_1.y = 244.745
L3_1.z = -1413.513
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 55.317
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 12
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 358
L3_1.monster_id = 21010401
L4_1 = {}
L4_1.x = 2461.297
L4_1.y = 249.106
L4_1.z = -1429.675
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 339.07
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 12
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 359
L4_1.monster_id = 21010401
L5_1 = {}
L5_1.x = 2466.277
L5_1.y = 245.152
L5_1.z = -1416.915
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 284.108
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 12
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9003
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 360
L5_1.monster_id = 21010201
L6_1 = {}
L6_1.x = 2458.393
L6_1.y = 246.254
L6_1.z = -1416.142
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 286.254
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 12
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 2612
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = 2472.908
L3_1.y = 244.505
L3_1.z = -1411.357
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 231.761
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 2933
L3_1.gadget_id = 70310001
L4_1 = {}
L4_1.x = 2474.588
L4_1.y = 244.473
L4_1.z = -1412.309
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 114.494
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 2
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 2934
L4_1.gadget_id = 70310001
L5_1 = {}
L5_1.x = 2465.012
L5_1.y = 248.761
L5_1.z = -1430.652
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 59.669
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 2935
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 2464.502
L6_1.y = 248.315
L6_1.z = -1433.221
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 352.841
L6_1.y = 31.722
L6_1.z = 356.59
L5_1.rot = L6_1
L5_1.level = 10
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 2936
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = 2466.239
L7_1.y = 248.241
L7_1.z = -1433.111
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 249.903
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 10
L6_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000122
L2_1.name = "ANY_MONSTER_DIE_122"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_122"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_122"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 347
L5_1 = 358
L6_1 = 359
L7_1 = 360
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 2612
L5_1 = 2933
L6_1 = 2934
L7_1 = 2935
L8_1 = 2936
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_122"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_122 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.ChangeGroupGadget
  L3_2 = A0_2
  L4_2 = {}
  L4_2.config_id = 2612
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L4_2.state = L5_2
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : unlock_gadget"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_122 = L1_1
